Once you got behind the controller though, he mixed up Devil May Cry’s formula in a major way.
He was more naïve than Dante, had an extra edge to him that made him seem whiny, and even started the game wearing a cast.
#DMC DEVIL MAY CRY DANTE DEVIL TRIGGER SERIES#
Requiring the weakened poet to weave between attacks to finish enemies off adds a layer of risk and reward to even the smallest of combat encounters, and I have no doubt that higher difficulties will require series veterans to forget everything they know, open their mind, and soak up all the strategic power the newcomer V wields.Įleven years ago, Nero was the relatively disliked newcomer to the series. Devil May Cry 5 gives you every reason to loathe V, just to set you up to have the rug pulled out from under you as he develops into a crucial part of the story and one of the freshest additions to the game.Īttacking with shadow animals and a piercing cane, V’s combat can evolve from mashing relentlessly to strategically timed dodges and meter burns at the drop of a sparkling red hat. To top it all off, he’s also a hammy poet.
#DMC DEVIL MAY CRY DANTE DEVIL TRIGGER DRIVER#
He’s weak, uses a cane to get around, is smothered in generic tattoos, and bears a striking resemblance to not only the previously mentioned Las Vegas magician, but also Adam Driver of Star Wars fame. So easy that it might have been intentional. Looking like a malnourished Criss Angel, it’s very easy for series veterans to dislike V. as the interesting script leads to fascinating conversations, letting us get to know the most varied cast in Devil May Cry to date, the most interesting among them likely being the newcomer “V”. Even the return of short-lived characters like Morrison from the anime are given significant screen presence. The date and time of day are shown before each major cutscene, all of them rendered exquisitely and with impeccable camerawork as the drama plays out beautifully between each of our favorite demons/half-demons. With a narrative that tends to jump around, most of the loading screens display a timeline showing each mission in chronological order. With the recovered focus on plot for the series, interesting storytelling devices are used along the length of the game. While the plot is clearly a bigger focus this time around, you’re immediately told “this game does not promote smoking or the use of cigarettes” following their stylized usage during the opening credits, reminding us all that Devil May Cry is alive and kicking.
The once demon-armed, now demon-armless Nero rushes in to assist a cocky Dante in taking down this new threat, only to retreat once Dante is overtaken by the formidable foe.
And what an apology it turned out to be.ĭevil May Cry 5 wastes absolutely no time in getting to the heart of the action as it throws us in the middle of a fight with a new demon king named Urizen. By announcing and finally releasing Devil May Cry 5, Capcom has thoroughly admitted and apologized for their misstep. Our cheeky protagonist was turned to an edgy nomad living in a decrepit mobile home, Nero’s backstory was never given a chance to be fleshed out before being seemingly thrown out, and the new story dropped all ties to the original games like they were old hat. Love it or hate it, Ninja Theory’s DmC: Devil May Cry was a huge step in the wrong direction for Capcom’s beloved series. It takes courage to admit when you’ve made a mistake.